Note: At the moment the Team Sync is in beta version and only available for Ultra helmets.
If you’ve got some of our other helmet models (like our Kickstart or Matrix helmet models), we hope to extend support of Team Sync to those models in the near future.
How does it work?
Team Sync allows 2 or more Lumos Ultra helmets to sync with each other and flash in unison.
- Step 1: Download the Lumos app onto your phone. iOS app here and Android app here.
- Step 2: Update the firmware of both/all your Ultra helmets from the app to version 0.8.
- Step 3: Make sure that Team Sync is activated in the helmet settings of the Lumos App.
- Step 4: Turn your helmets on and double press the power button on any one of the helmets ("the leader") and you're all set! Any Ultra helmets nearby ("the team") that have Team Sync activated will then automatically change its flashing pattern to sync with that first helmet.
You're launching Team Sync "in beta" - What does that mean?
This is a brand new idea/feature that we're introducing. As such we're launching it in beta so that we can observe how you use this feature out in the real world, and to get your feedback, input, and ideas as to how we could improve this feature even more! We'd love to know what you think about it, so please do share your experience and suggestions with us.
We'll keep the "in beta" label while we're still in the phase of testing, identifying, and fixing bugs.
How close do the helmets have to be together to be synchronized?
About 25 feet/~8 meters is the upper limit.
When you double press the power button, that helmet ("the leader") will send a signal to all other Ultra helmets ("the team") within that radius.
Once synchronized the helmets will remain synchronized and will not need to stay within range to remain synchronized.
Do the helmets need to maintain a paired connection to my phone to use Team Sync?
No. You need the app to update the firmware on the helmets, but once that is done the connection is helmet-helmet and the phone is not involved.
Do the "team" helmets take all the same light settings as the "leader", including brightness? Or only the flashing/solid light pattern?
They "team" helmets only take over the light pattern used by the "leader" when first synced (eg. solid, fast flashing etc). Brightness is not affected, nor the turn signals and brake lights. Once a user turns off a turn signal, the pattern will go back to sync with the other helmets. When the "leader" or the "team" changes the light setting, the other helmets will not be affected.
Once a "team member" you remain a "team member"?
No, you can become a "leader" anytime by double pressing the power button. Just note that this will override the original "leader" and the others will become "team members" of the new "leader" - if within about 25 feet/~8 meters of the new "leader" during transition.
Can I turn off/opt out of this sync?
Yes! Just toggle "Activate Team Sync" to off in the helmet settings (see screenshot above).
Does Team Sync cost anything to use?
Team Sync will be completely free to use while in beta.
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